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Post by MMG_God on Apr 26, 2004 20:09:40 GMT -5
Heres what i have on my list of bugs, any that are missing from this list please add.
-Lag on Euro (Ill remove some attachments i guess) -Naz endurance aura, needs be 5 not 50 -Woses attack gondor soon as they respawn, i heard -Dunedain need a new attack type -Ara loses items after paths -Make ara not be replaced and go to bottom after paths -Crowning ara trigger needs fixed -Mumak remove fan of knives -Cannons need splash dmg -HD can be hit by saru from side -Remove dmg cap on shagrats fan of knives -no grimbeorn bear council -fara hotkeys (net and priest heal) -Remove a few boot commands due to spoofers -Henneth can be lamed
Thats all i got atm, and Elrohir what were u sayin before about workers for moria?
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Post by KabukiWarrior on Apr 26, 2004 21:03:58 GMT -5
Sorry if im posting in a thread where only makers of the map and mods post but i think Bilbo's Life Story should give only 50 exp instead of 150. Three of them get a hero to lvl 2 and they spawn rather fast. Just a suggestion i thought you missed
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AxE
Junior Member
The one who you should NOT fuck with.... cuz he might like it and try to hump when ur not looking
Posts: 99
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Post by AxE on Apr 27, 2004 3:54:21 GMT -5
but who levels bilbo instead of tom??
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Post by Iluvatar on Apr 27, 2004 4:02:44 GMT -5
how du u want to level a demi hero??
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G011um
Junior Member
Posts: 88
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Post by G011um on Apr 27, 2004 5:40:20 GMT -5
-riders of rohan dont spawn with weapons -and a very small detail not a bug bt a map designe thing: Behinde the north dwarf entrance on the top left of the map (coast) u have a square of normal ground over the water (found it when i was lookng for the feanor son and tryed to kill him )
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ToiletDonkey-dk
Full Member
Official Donkey Trainer
HeY im....im...dunno...uhh look ice cream..
Posts: 253
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Post by ToiletDonkey-dk on Apr 27, 2004 7:11:28 GMT -5
arg plz dont remove muma's fan of knifes...its mo realistic..i mean there was a whole lot of archers on them right?
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cloudstrife
Full Member
now known as SeiferAImasy
Posts: 152
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Post by cloudstrife on Apr 27, 2004 7:20:32 GMT -5
make it weaker? a lot weaker? then. and uhhh could furlong the fat get slam? i feel sorry for poor matty. and for rohan are the riders you summon supposed to look different than the riders that spawn in edoras?
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IncanusTheMaia
Full Member
"There is only one Lord of the Rings, and he does not share power."
Posts: 132
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Post by IncanusTheMaia on Apr 27, 2004 7:21:30 GMT -5
1st, the riders of rohan are grey at the start, fix that, confuses alot. 2nd, that moria worker thing; when u build a castle at moria, and from the castle, u build a worker, it can walk 2 iron hills
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Post by Fuzzlewump on Apr 27, 2004 19:06:54 GMT -5
-The castle that the easterlings start out with in Khand drops a dwarven weapon (I think it was Dain's axe or something like that) rather than that easterling Flamberge thing.
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Elrohir
Junior Member
Son of Elrond... Brother of Elladan... Friend of Aragorn
Posts: 105
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Post by Elrohir on Apr 28, 2004 7:03:17 GMT -5
that moria thingy as inca said, but the castle must appear on the right side on moria and its on that black terrain (what ever u call it cant remember) atleast portionally
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Post by nepriqtnii on Apr 28, 2004 11:29:41 GMT -5
Hmmm ye grimbeorn council is really unbalanced ... dwarves are unbeatable with council ...
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IncanusTheMaia
Full Member
"There is only one Lord of the Rings, and he does not share power."
Posts: 132
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Post by IncanusTheMaia on Apr 28, 2004 11:40:00 GMT -5
well, i'd think u shoud make a healer 4 dwarves, make brimbeorn to have somesort of numenorian arts (ofc with diff name) the dwarfs can get uber pwned only coz they don't have a decent healer
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Ancient_Master
New Member
only flaw i got is that i tend to fuck up big time
Posts: 6
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Post by Ancient_Master on Apr 29, 2004 17:02:56 GMT -5
beorn got 25healing if i remembered right... anyway the dwarven towers *sighs* are they supposed to be none splashy?
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lMrahiL
New Member
I'm Blesses by Ulmo
Posts: 19
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Post by lMrahiL on May 1, 2004 6:15:07 GMT -5
Get rid of grimbeorns council for heal?. its a offensive or defensive decision or just make grimbeorn a hero so u can choose.
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Post by narsilLOTR on May 1, 2004 10:39:55 GMT -5
Id rather keep council and no heal, not that when Im dwarf I miss a healer, but if you make every race the same it gets boring (I mean, its shit when every race has healer, stunner, slammer, waver; rather keep them different)....
I think 2 details are really a problem for b18 :
_naz wave got stronger, I know they do same damage, but now they all work max power, and if naz decides to nuke a hero, this hero is dead...I mean, it kills faster then any shit Ive seen before...I think naz nightmare/wave power was perfect in b17-d, so why change it?
_also 2 riders for dol Amroth isnt too much at all, riders are the only thing that can hold naz of from feeding on footies, so need some more....
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