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Post by Kieron on Jun 14, 2004 6:32:36 GMT -5
-The elven tower thats in the west, although in probeally in the right place...would be compleatly useless agaisnt an attack...maybe move it so its nearer a base for defense? - One of isengards heros can jump there skill to level 3 by level 3.....cant remember which one - maybe give harry goatleaf and bill ferny a hide abilty
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Vannan
Full Member
Clans: TTC (Europe), CoE (US East)
Posts: 131
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Post by Vannan on Jun 15, 2004 19:22:33 GMT -5
Hmpfh.. Some answers too us hard working ants who give our soul to BFME? Rob? Hello? Dead? NO!?
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Post by GezGas on Jun 16, 2004 7:02:51 GMT -5
1. well the tower issue, i don't think rob will change, i like it that way, kinda defending the south part of grey havens. 2. as rob usually says, the game ain't finished and he'll probably work on the minor spell issues after all spells and other important stuffs are finished 3, dunno, to be honest
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Vannan
Full Member
Clans: TTC (Europe), CoE (US East)
Posts: 131
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Post by Vannan on Jun 16, 2004 7:54:16 GMT -5
Me have writed many suggs last page... Any thoughts on them Fred?
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Post by GezGas on Jun 16, 2004 9:41:50 GMT -5
By Vannan
1. have no clue what rob will do about this question:/ 2. he will probably add him in, GIldor and Galdor 3. Minor bug in that case, will probably be given Invurn 4. Well why should he?, Maybe the son was a Figther and not the kind of warrior that weilds a bow:7 but i agree, dorf needs some sort of Ranged unit:/ 5. you mean Lond Daer?, dunno, if its gone, its gone 6. 2 now,,, think it will be 3 i guess, 7. its up to where you make the towers, at the wall or at the main spawn:/, and btw if you attack form there, its easy to trap your heroes cuz its a small path 8. never played mordor, so dunno what to answer 9. Beregrond is added now 10. have no clue what to answer:/, think its enought of Ruins there
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Post by ForsakenOne on Jun 16, 2004 10:16:48 GMT -5
Srry didnt realise they were questions :/
Radagasts house: Wont spawn. Serves as a high powered healing point for Beornings, Dwarfs etc when warring Moria. Demi heros: I will try to add as many as possible into the game just havent got round to making them yet. Bard II: hmm he may have been an archer or may not.. (still deciding in other words) Lond Daer: Found out it wasnt actually there in 3rd ages or was more of a ruins type place so its removed :/. Will try to add a 3rd Easterling hero not sure who yet, Considering the Balchoth Chieftain Rhun can now only be attacked from the walls. Will make Goldur spawn more units on each turn to improve mordor. Beregonds in... Osgilliath hmm maybe more ruins to come depends how much space they block up. and there u have it..
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