|
Post by ForsakenOne on Apr 28, 2004 10:02:10 GMT -5
Hes the Uruk-hai who kills Boromir in the FOTR movie.. You know the one with dreadlocks and shit..
|
|
IncanusTheMaia
Full Member
"There is only one Lord of the Rings, and he does not share power."
Posts: 132
|
Post by IncanusTheMaia on Apr 28, 2004 11:33:08 GMT -5
Well, my point is that Lurtz was made by peter jacksons crew, so no idea of making him in the game, if u, ofc, base the map on the book (wich is far better than the films, and would b a better base to the map), and anyway, why add him if he dies anyway (hmm, well... ugluk n boro in rw die 2 so... )
|
|
BelegStrongbow
Full Member
Beleg Cuthalion of the Marchwardens of doriath
Posts: 221
|
Post by BelegStrongbow on Apr 28, 2004 16:24:16 GMT -5
i played this RW style map tpday it was HUUUUUGE! it was a great concept but very laggy, that is the thing with rw, its too small map! So if u could make it that big and not make like a million custom skins it would be great!
|
|
|
Post by Seb on Apr 29, 2004 7:06:51 GMT -5
Does BFME lag? I never tried that yet, even though i play it loads of times... Hmm...
|
|
|
Post by ForsakenOne on Apr 29, 2004 8:52:08 GMT -5
Well Beleg Battle for Middle Earth map is huge.. basically its the biggest (standard) map size available 256x256 (RW is 192x192).
As for skins technically it isnt the skins that cause the lag.. its the attachments. (This was the problem in WOTJ ver.1 too many attachments)
I will try to keep the skinning as low as possible for reduced lag but another thing i have found that reduces lag is spell effects.
Many buffs such as auras and other such spells require High detail as default. In Bfme ive altered all spell buffs to low detail (they look exactly the same basically.. just reduction in lag).
And yes at the moment lag for everyone with a decent connection practically doesnt exist apparently.. (i wouldnt know my connections shit ^^); basically the point is it runs pretty fast for me and my connections crap so theres no telling what its like for u lot..
|
|
BelegStrongbow
Full Member
Beleg Cuthalion of the Marchwardens of doriath
Posts: 221
|
Post by BelegStrongbow on Apr 29, 2004 10:56:21 GMT -5
well, somehow someone made this HUGE! fucking map, it was enormus! not only 256*256!
|
|
|
Post by ForsakenOne on Apr 29, 2004 15:35:43 GMT -5
well there is some sort of program u can download to expand map size to ridicoulous sizes that are pretty dodgy to be honest and lag like hell.. i think there is some kinda way to get a 400x400 but it lags like hell..nuff said..
|
|
cloudstrife
Full Member
now known as SeiferAImasy
Posts: 152
|
Post by cloudstrife on Apr 29, 2004 16:16:04 GMT -5
wouldnt it be cool if there was a mumak rider hero?? ;D
|
|
|
Post by ForsakenOne on Apr 29, 2004 16:28:03 GMT -5
no not really..
The heros for Harad are instead;
Saronute the Black Serpent, Saleme of FarHarad and Castar ancestor of Castamir(look him up in Glyphwebs, Castamir that is not Castar cos hes made up..)
Saronute is a kinda summoner/melee combat hero who can currently cast.. Summon Haradrim Horsemen, Venom Blades and The Standard of the Black Serpent
Saleme is a ranged support hero who is also good at taking out heros her spells atm are Shifting Sands(think Blink with a shorter range and cool effects), Poison Dart and Blood Mark which is basically a healing spell..
As for Castar he has no abilites atm so ill be thinking up some for later..
|
|
|
Post by Kieron on Apr 29, 2004 18:24:36 GMT -5
If castimir was the orrible nasty gondor leader maybe his ansestor could have a command aura which makes them go faster that represents Tyranny like...."Tyranny aura (yeah i couldnt think of anything else)"
and i dont think that lass should have blink as for games like these blink spells are bastards to fairness
|
|
|
Post by ForsakenOne on Apr 30, 2004 10:38:38 GMT -5
Good idea for the Aura name Drisc ill probably use it ^^.
As for Salemes Blink it is staying for the moment but i may consider removing it later on if it proves too lame..
|
|
napop1
Full Member
ta na,,,na,,,nanana,
Posts: 170
|
Post by napop1 on Apr 30, 2004 12:06:37 GMT -5
tell me one thing wich is very annoying in rw is there any way of taking more then 12 units to battle!? this is soooooo annoying i know make them groups but still...
|
|
napop1
Full Member
ta na,,,na,,,nanana,
Posts: 170
|
Post by napop1 on Apr 30, 2004 15:23:18 GMT -5
new ideas-
1.make minas tirith some ramps with catas of them that cant move. 2.ladders for mordor that there is spots near minas that mordor can put ladders and clime over the wall.when the ladder gets on2 the spot it is undmg(lol) and for like 20-30 sec and then it can be dmg again
|
|
|
Post by Seb on Apr 30, 2004 16:48:28 GMT -5
We are making a RW alike map.. Not a Siege of Minas Tirith..
|
|
|
Post by Kieron on Apr 30, 2004 17:43:15 GMT -5
aye t'would all get confusing
|
|